The Infinite Canvas: VR as a Productivity Tool
The screen is a cage. The VR headset is a universe. We look at the \\\’Spatial Computing\\\’ workflows of 2026, where designers, coders, and writers work in 360-degree environments. No more window-switching; just look at the data you need. Sovereign productivity in 3D. The Death of the Monitor Why buy a 32-inch screen when you…

